Please note that our Traveling Maker Club program has been temporarily been suspended due to COVID19. See below for information on how this program normally works, and check back soon for updates.
Educators from the Children’s Museum of New Hampshire bring exciting, hands on activities to your afterschool program, scout group, club, or library! CMNH educators will lead a program with groups of up to 30 students, and leave materials and instructions for 3 follow up activities related to the program to be implemented by your program staff. Choose from 1-4 visits covering a variety of STEAM topics, and hands-on, interactive activities.
Contact for questions or to book:
Colie Haahr, STEAM and School Aged Programs Coordinator
603-742-2002 x111 (Mondays-Fridays, 9am-5pm)
Here are a few sample sessions:
Learn about inventors and inventing, and make a circuit art project. Follow up activities about inventing and solving engineering problems.
BUILD IT, FLY IT
Learn about the physics of flight and make your own stomp rocket to take home. Follow up activities about physics and flight.
Learn about the creatures that make their homes along a river, and try the STEAM challenge of building an Osprey Nest Platform. Follow up activities about New Hampshire animals and ecology.
MIND BLOWING MATTER
Learn all about matter, and make amazing shrink art sculptures! Follow up activities about matter and chemistry.
The cost per session is $225 for up to 30 students. Additional sessions, at the same venue, can be booked for $125 per session on the same day. Travel costs: a fee of $.50 per mile will be charged for programs outside a 10-mile radius of the museum's location in Dover, NH.
Each session will last approximately 60 minutes in length, plus 15-20 minutes after the activity for CMNH staff to explain follow-up activities and materials to program staff or leaders.
Available Monday-Friday during after school hours (2:30-5:30pm) with some flexibility for half days or evening programs.
10 minute introduction to the topic.
35 minutes of hands-on activities.
10 minute wrap-up and clean up.
Program requires a $50 deposit at the time of booking. The full balance is due two weeks prior to the program.